Researching the Game Idea

As part of my research I played a countless number of popular mobile games and really tried to analyse what made them great. I personally found that the simpler the controls were the more successful the gameplay felt. Games that required just a single touch of the screen such as Tiny Wings, Flappy Bird, Canabalt, […]

Starting with a Sketch

When I started working on Dare the Monkey I’d sketch out level designs in a notepad. In fact, here’s one for you to take a look at.

Introducing Dare

It takes a lot of time and effort to design a character for a game. I’m personally more at home working directly on a computer whereas many other artists prefer to sketch onto paper first. My general working process is to find great reference material and then experiment in both Maya and zBrush. I’ll tend […]

Hullo Everyone!

Hi! My name is Alan and I’ve been beavering away on my first independent mobile game for the best part of a year. It’s called Dare the Monkey and development has moved into the final stages.