Hi, I’m Alan, a 3D modeller & animator by day and indie-game developer by night. Over the years I’ve worked on a wide range of projects including kids games, casual games, animation for television & film, and the development of real-time animation software. I also have significant management experience.

I use the following software in both my day job and as an indie-game developer:

  • Maya
  • zBrush
  • Lightwave
  • Unreal Engine
  • Unity
  • Adobe Photoshop
  • Buildbox