Apple Watch Update

We’ve got a new update coming out soon and it includes some new features for the Apple Watch version of Dare.

Continue Reading

dare-5stars-d

How I Got 6,000 App Store Ratings in 4 Weeks

Getting a decent chart position for your game is hard. Especially if you’re an indie developer with very little budget for marketing. One thing that can help push you up the charts is a high number of quality app ratings and reviews. Not only do good app ratings encourage people to download your app but the ranking formula used by the App Store and Google Play also seems to take them into consideration.

Continue Reading

dare-5stars-c

One Month After Launch

So how has Dare the Monkey been doing one month after launch? Really great actually. We’ve been featured on the App Store, had a very healthy number of downloads, and also received several thousand 5-star ratings. It’s safe to say things are going better than I dared imagine.

Continue Reading

promo2

Dare the Monkey Out Now

Great news everyone! Dare the Monkey is now available on the Apple App Store for iPhone, iPad, Apple Watch, and Apple TV.

Continue Reading

iphonex-lava

iPhone X Progress

Good news! That’s Dare the Monkey up and running on the iPhone X. Yay! It’s taken a little longer than expected but I’m delighted with how it looks on the X’s stunning screen. The wider screen gives a much more immersive experience.

Continue Reading

Dare on iPhone X

So what’s been happening the last few months? The game’s almost ready for submission to the app store but I wanted to hold off and see if I could get Dare to run on the iPhone X. So here’s a video of level one running on actual hardware.

Continue Reading

ice-slide-featured

Starting With A Sketch #10

I always loved the shuttle loop from Sonic the Hedgehog. It’s such an iconic thing and I have vivid memories as a teenager encountering the loop for the first time in the Green Hill Zone. I might never come up with an idea as strong as that, but I thought I’d at least try and think up something for Dare that perhaps had a similar sense of speed and exhilaration. As always I sketched out a few quick ideas to see if anything would stick. Here’s one that did.

Continue Reading

Snowy Mountain Gameplay

I showed off a gameplay video on Twitter recently from one of my three Snowy Mountain levels. It was quite heavily compressed so here’s a high resolution version for your viewing pleasure.

Continue Reading

featured

Starting With A Sketch #9

I thought I’d share a quick doodle I made when coming up with ideas for one of Dare the Monkey’s ice levels. Yeah I know, ice worlds are such a cliché but in my defence, I am making a game that pays homage to classic 8- and 16-bit platform games, so I think it’s allowed.

Continue Reading

long-runs-featured

Long Runs

I took Dare the Monkey on the road last year, visiting many expos across the country and getting valuable user feedback. I noticed that the better players were counting the number of lives they’d lost trying to clear all the levels in each game world. It was all about bragging rights for them as they tried to get through all the levels in as few lives as possible.

Continue Reading